Per-hue color, split by tone

Tonal HSL

Bend the Hue, Saturation, or Luminance of any color you point at — and do it separately in the shadows and the highlights. A blue sky and a blue shadow can go two different ways, no masks required.

Per-hue, split by tone

Hue, Saturation, and Luminance per color — separately in the shadows and the highlights.

Color Engine's Tonal HSL panel showing a per-hue curve over a rainbow hue strip with Shadows/Highlights and Hue/Sat/Lum toggles and a Threshold slider, over a red rock canyon photo
Per-hue Hue / Sat / Lum, split into shadows and highlights

What it is

Tonal HSL is a per-hue curve for Hue, Saturation, and Luminance — drop a point on the spectrum and drag to shift, mute, or brighten one color while the rest hold. No fixed eight bands; a continuous curve you shape exactly where you need it.

Its twist is in the name: every adjustment splits into Shadows and Highlights, with a Threshold that sets where that split sits. So you can cool the blues in the shadows and warm them in the highlights independently — split-toning by hue and tone at once.

The controls

Shadows / Highlights

The tonal half you're shaping. Each hue can move one way in the shadows and another in the highlights.

Hue / Sat / Lum

Which property the curve bends — shift the color, change its intensity, or change its brightness.

Per-hue curve

Drop points along the spectrum and drag to target one color or a smooth range — click to add, right-click to remove, double-click to reset.

Threshold

Sets where shadows end and highlights begin — slide it to decide which tones each adjustment owns.

Master & interpolation

A Master amount scales the whole curve; cubic, bezier, or linear sets how it bends between points.

What to do with it

Where Color Match earns its place in a real grade.

Split-tone by hue

Cool the blues in the shadows and warm them in the highlights — a teal-and-orange look targeted to a single color.

Deepen a sky, keep the foreground

Drop the blues' luminance in the highlights where the sky lives, and leave the shadowed rock untouched.

Fix lit skin only

Nudge the oranges in the highlights for sunlit faces without shifting the color down in the shadows.

Kill a distraction

Desaturate one hue, in just the tonal zone where it's shouting, and the eye settles where you want it.

Field tips

  • Set the Threshold first — it decides which tones your shadow and highlight moves actually touch.
  • Go gentle on luminance for skies; big pushes on a narrow hue reveal banding in the gradients.

The science

The part nobody else explains

HSL, split by tone

Plain HSL asks three questions of a color — what hue, how saturated, how bright. Tonal HSL asks them twice: once for the shadows, once for the highlights. That's what lets a single hue read two different ways depending on where it falls on the tonal scale.

The threshold is the dividing line

Shadows and highlights aren't fixed zones — the Threshold sets where one ends and the other begins. Move it to hand more of the midtones to the shadow side or the highlight side, tuning which pixels each adjustment owns.

Why a per-hue curve beats fixed bands

Eight fixed sliders force your target into the nearest bucket. A continuous curve lets you place a point on the exact hue that's wrong and feather the falloff yourself — narrower or broader, your call.

Tonal HSL vs the Qualifier

Tonal HSL shapes a hue across the frame, split by tone; a qualifier keys a precise hue/sat/luma range and masks to it. Reach for Tonal HSL for fast, broad, tone-aware color — a qualifier when you need to isolate one exact thing.

Frequently asked

What makes this different from plain HSL?

The tonal split. Every per-hue Hue/Sat/Lum move is set separately for shadows and highlights, with a Threshold deciding where the split falls — so one color can go two ways by brightness.

What does the Threshold do?

It sets where shadows end and highlights begin. Slide it to control which tones your shadow and highlight adjustments actually affect.

Tonal HSL or the Qualifier?

Tonal HSL for fast, broad, tone-aware shifts to a color across the frame; the Qualifier when you need to isolate one specific range and mask it precisely.

Try Tonal HSL on your own shot

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